MENTAL ESSENCE
Copyright 2-27-06 / TXu1-278-100
Robert Evan Howard
All Rights Reserved
TRAILER SCRIPT
ARTS AND SCIENCES LODGE
(
ASL )
(
aslodge.com ) / ( asl@aslodge.com )
1-801-856-3200
AN ALL VOLUNTEER ORGANIZATION

All proceeds realized by the
"
ASLODGE "
will go towards
STEM CELL - ENVIRONMENTAL
FREE EDUCATIONAL and ARTS projects.

Establish and promote activities which will provide funding in perpetuity.
SOME OF OUR WEB SITES
as
lodge.com

artauction.site
as
lodge.art

dontlookbehindyou.com
mentalessence.com
cannibalworld.com
unclelucky.org
santasworkshop.us
carsendgame.com
newsendgame.com
musicendgame.com
drugsendgame.com
cosmeticsendgame.com
abortionendgame.com
sprotsendgame.com
climateendgame.com
sexendgame.com
gamingendgame.com
scienceendgame.com
homelessnessendgame.com
entertainmentendgame.com
ratrace.club
ladyluck.live
ladyluck.us
thedraw.club
skullograms.com
gemagrams.com
timewhatisit.com
creation
oftheuniverse.com

creationoftheuniverse.org
weaselawards.com
inspirationawards.club
zombieawards.club
blackheartawards.club
lovemetender.club
terrorist.rocks
terrorist.monster
nazimonster.com
nazi.monster
polluter.monster
halloweenaward.monster
meetupdesigns.com
zombieads.club
talkingheads.club
earthwatch.club
askarat.com
loveseed.club
lovejustaddwater.com
ratograms.com
savesomeone.club
ratsarunnun.com
gotcha-towing
gotcha-medical
gotcha-insurance
gotcha-money
human-traffickers
cyber-crimes
gotcha-polluters
live
books-free
drugs
housing
ed
Copyrights, Trademarks, and Patents strictly enforced
Robert Evan Howard
WELCOME
Copyright © Robert Evan Howard / All rights reserved

SCRIPT
FOR
" MENTAL ESSENCE  /  Trailer for the movie "
( AS OF 10-9-16 )
SCENE COUNT - 29
PAGE COUNT - 14
WORD COUNT - 1637
by
Robert Evan Howard

Based on the book
MENTAL ESSENCE
Copyright 2-27-06 / TXu1-278-100
Robert Evan Howard

All Rights Reserved

mentalessence.com
Story
by
Robert Evan Howard

ARTS AND SCIENCES LODGE
( ASL )
( aslodge.com   /   asl@aslodge.com )
( 1-801-856-3200 )

STARRING
CANDACE GARNER

XXX
XXXX
XXX

Produced by
xxx

Directed by

xxxxx

Cast
CANDACE GARNER
MARCO JOHNSON
xxxx
xxxx
xxxxx

Staff
xxxxx
xxxxxx

1 - FADE IN:
TITLE
( MENTAL ESSENCE )


FOREWORD
( FROM AN AVERAGE RUN OF THE MILL GEOLOGIST TO A MENTAL ESSENCE TRAPPED IN AN ELECTRO MAGNETIC CLOUD, TO A MENTAL ESSENCE ENCASED IN AN INDESTRUCTIBLE BODY MADE OF GRAVITIRIUM.  TRAVELING THE UNIVERSE RIGHTING WRONGS WHERE EVER HE FINDS THEM, OR THEY FIND HIM. )

FADE TO NEXT SCENE.

2 - EXTERIOR.  FROM A DISTANCE THE EARTH GEOLOGICAL INTERSTELLAR EXPLORATION SHIP " " STAR BURST " COMES INTO VIEW AND PASSES THROUGH THE SCENE.  THE SHIP - " STAR BURST " IN LARGE WHITE LETTERS ON THE SIDE - LONG SLENDER -  MEDIUM BLUE - MANY PROTRUDING INSTRUMENTS.

FADE TO NEXT SCENE.

3 - INTERIOR.  SCENE SHOWS CONTROL ROOM WITH TEN TECHNICIANS, AND LOTS OF
INSTRUMENTATION.  THEN DOES A CLOSE UP OF CAPTAIN BAKER LEANING ON CONTROL PANEL.

CAPTAIN BAKER
( He leans over the com-mic and taps it twice. )

" Trent!  Your turn for stasis.  Mr. Raffiel, Mr. Lopez, Mr. Raheed, Mrs. Goldman shift change.  Rooster, you've been deposed.  Now your Jester Incarnate of the Monitor

people. "

FADE TO NEXT SCENE.

4 - INTERIOR STASIS CHAMBER .  ZOOM IN ON TRENT'S FACE.  FROM INSIDE THE STASIS POD AS HE TRIES TO SMILE, BUT THE CHEMICALS AND ELECTRONICS WERE TAKING HOLD.  THE LAST THING TRENT COULD SENSE WAS THE HUM FROM THE EQUIPMENT WHICH FADES AWAY.

FADE TO NEXT SCENE.

5 - EXTERIOR.  SCENE FADES IN ON THE SHIP HITTING THE COMMIT WHICH IS SURROUNDED IN A RED GLOWING ELECTROMAGNETIC CLOUD.  BRIGHT FLASH.  THE CLOUD EXPANDS LEAVING COLD BLACK EMPTY SPACE.

FADE TO NEXT SCENE.

6 - INTERIOR.  VERY FUTURISTIC " REE " CONTROL ROOM.  SIX " REE " DRESSED IN LIGHT BLUE CASUAL LOOKING SUITS GAZING AT A FEW BLINKING LIGHTS, A SERIES OF GRAPHS THAT MOVE ERRATICALLY AND GLOW DIM TO BRIGHT, AND ALL HANG IN MID AIR.

LAB PERSONAL #1
( Speaking in broken English called universal. )

" According these readings, I believe it is a being of sorts.  One that exists only as a mental essence. "

FADE TO NEXT SCENE.

7 - INTERIOR.  COMMISSIONERS CHAMBER.  CAMERA FOCUSES IN TO A CLOSE UP ON THE COMMISSIONERS FACE.

THE COMMISSIONER
( Face turns from a grim look to smiling expression. )

" After a few lengthy discussions, we have decided to let you build Trent a body of gravitirium.  It will be the first new project in to be undertaken in a very, very, long time.  You may utilize whatever resources required, good luck on new adventure.  Scene pulls back showing the link containing part of Trent's mental essences.  Trent, let me add a special and sincere note for the very best for your future.

FADE TO NEXT SCENE

8 - INTERIOR.  A CLOSE UP OF A FUSION-FISSION LIKE DEVICE WITH WHITE HOT CENTER GLOWING BEHIND SHIELDING, AND A LOUD PULSATING HUMMING NOISE WHICH IS SMOOTH AND EVEN MUSICAL.  THIS IS THE PRINCIPLE COMPONENT FOR MAKING " GRAVITIRIUM ".

FADE TO NEXT SCENE.

9 - INTERIOR.  SCENE PANNING HUGE LABORATORY WITH THOUSANDS OF TECHNICIANS WORKING ON THE PRODUCTION AND ASSEMBLY OF TRENT'S PARTS.  SHOT ENDS WITH A ZOOM IN AND CLOSE UP ON A LONG TABLE WITH SOME OF TRENT'S PARTS SITTING IN GLASS CASES.

FADE TO NEXT SCENE.

10 - EXTERIOR.  SCENE SLOWLY FOCUSES ON TRENT'S AND " PACE'S " SILHOUETTES, THEN PANS AROUND TO A 45 DEGREE ANGLE SHOWING TRENT LOOKING AT HIS HANDS.  HE SLOWLY LOOKS AHEAD AT THE SUNRISE WHICH SHOWS HIS PACE'S  FEATURES IN HIGH CONTRAST.

FADE TO NEXT SCENE.

11 - EXTERIOR.  CAMERA SLOWLY PULLS BACK SHOWING A FULL BODY SIDE VIEW.  TRENT AND PACE ARE STANDING ON DRY, SANDY, OPEN FIELD WITH A FEW SMALL ROCKS AND SHRUBS.

FADE TO NEXT SCENE.

12 - EXTERIOR.  SCENE TURNS TO THE SUN RISING, THEN DOWN TO SEVERAL THOUSANDS SOLDERS WITH PROJECTILE BEAM RIFLES, LASER PISTOLS, LARGE ARMORED VEHICLES, AND A VARIETY OF FLYING DEVICES MOVING TOWARD HIM.  LOTS OF NOISE AND DUST AROUND THEM.

FADE TO NEXT SCENE.

13 - EXTERIOR.  SCENE OF THE ATTACKING COMMANDER WEARING A BRIGHT YELLOW SCARF, VIEWING TRENT AND PACE WITH A SET OF BINOCULARS FROM A ARMORED VEHICLE.  THERE ARE TWO LIEUTENANTS STANDING NEXT TO HIM.

COMMANDER
( Smiling and shaking his head. )

" That's one way to commit suicide. "

FADE TO NEXT SCENE.

14 - EXTERIOR. THE CAMERA  BACK TOWARD TRENT AND PACE REVEALING THE SIGHTS AND SOUNDS OF HUNDREDS OF FRIGHTENED BEINGS HUDDLING IN SMALL FAMILY GROUPS.

FADE TO NEXT SCENE.

15 - EXTERIOR.  SCENE AT A 45 DEGREE ANGLE SHOWING FULL BODY VIEW OF TRENT AND PACE WITH THE SUN LIGHT PRODUCING A HIGH CONTRAST TO THEIR FEATURES AND THE WIND MOVING PACES RED HAIR MAKING IT LOOK LIKE IT IS ON GLOWING.  THERE IS A CRACKING BOOM SOUND FOLLOWED BY THE SCREAM OF AN INCOMING ROUND FROM A CANNON.  THERE IS A LOAD EXPLOSION AND A FIRE BALL AROUND TRENT AND PACE.  THEY ARE ENGULFED IN DUST AND FIRE.
SCENE PULLS BACK KEEPING THE SAME VIEW POINT OF WARE TRENT AND PACE " HAD "  BEEN STANDING.

FADE TO NEXT SCENE.

16 - EXTERIOR.  SCENE OF TRENT, PACE, AND THE SOLDERS THEY WHO SIDE THEY ARE ON FIGHTING IN THE MIDDLE OF THE MILITARY ON SLOT.

FADE TO NEXT SCENE.

17 - EXTERIOR.  SCENE OF PACE WITH A LASER PISTOL IN ONE HAND AND A PARTICLE BEAM RIFLE IN THE OTHER.  SHE IS MANEUVERING THROUGH THE ENEMY WITH LEAPS, TWIRLING, AND FLIPS FIRING AS SHE GOES.

FADE TO NEXT SCENE.

18 - EXTERIOR.  SCENE OF A LARGE PART OF THE BATTLE FIELD WITH A FAST MOVING TRAIL OF DUST LEFT BY TRENT AS DEVASTATES THE ENEMY.

FADE TO NEXT SCENE.

19 - EXTERIOR.  SCENE PULLS BACK TO SHOW FULL BODY VIEW OF TRENT FACING THE SUN AND HOLDING HALF OF A BRIGHT YELLOW SCARF WITH END SOCKED WITH BLOOD.  TRENT DROPS THE SCARF AND WALKS OFF SCENE.


CAMERA STAYS FOCUSED ON THE BATTLE FIELD FOR 5 SECONDS.

FADE TO THE NEXT SCENE.

20 - EXTERIOR.  SCENE SHOWS A BATTLE RAGING AROUND PACE WHO IS SHOWING OBVIOUS SIGHS OF EXHAUSTION AND THE ENEMY TIGHTENS AROUND HER.  IN THE MIX ARE THE SOLDERS WHO'S SIDE THEY ARE AND FIGHTING FOR AND WITH.


FADE TO NEXT SCENE.

21 - EXTERIOR.  SCENE OF DUST GROWS AROUND PACE AS SHE CONTINUES TO FIGHT.  THE WIND BLOWS THE DUST AWAY TO REVEAL TRENT STANDING NEXT TO HER.

FADE TO NEXT SCENE.

22 - EXTERIOR.  SCENE SHOWING THE SUN IS SETTING. THE CAMERA PANS DEVASTATED BATTLE FIELD.  BODIES AND RIPPED UP MECHANICAL DEVICES LITTER THE VIEW AS FAR AS THE EYE CAN SEE.  THE CAMERA FOCUSES IN ON TRENT AND " PACE " STANDING IN THE MIDDLE OF THE CARNAGE.  PACE HAS SOFT WISPS OF SMOKE COMING FROM THE CLOTHING ON HER LEG AND BACK.  HER RED HAIR BLOWING WITH THE WIND AND HIGHLY CONTRASTED IN THE SUNSET LIGHT.

TRENT
( With head tilted to one side. )

" You look good in wisps of smoke. "  Trent said with a smile.


FADE TO NEXT SCENE.

23 - EXTERIOR.  SCENE PULLS BACK TO A FULL BODY SHOT OF PACE.

PACE
( Slapping at the smoking parts of her clothing. )

" Don't look so bad yourself.  Sept I think you dress funny. "  Pace replied with a laugh as she looks around at the battle field.

FADE TO NEXT SCENE.

24 - EXTERIOR.  SCENE SHOWS TRENT LOOKED DOWN AT HIS ATTIRE.

FADE TO NEXT SCENE.

25 - EXTERIOR.  CAMERA SHOWS WIDE ANGLE SHOT OF THE SOLDERS WHO'S SIDE THEY ARE ON APPROACHING WITH CAUTION, LOOKING ALL AROUND FOR ANY REMAINING ENEMY.

FADE TO NEXT SCENE.

26 - EXTERIOR.  SCENE SHOWING TRENT, PACE, AND A FEW SOLDERS STANDING TOGETHER. 


SOLDER #1
( Clothing in tatters with laser pistol smoking. )

" There is no way to thank you two enough.  I do not have the words. "  Said the solder.

FADE TO NEXT SCENE.

27 - EXTERIOR.  SCENE SHOWS FULL BODY VIEWS OF TRENT AND PACE.

PACE
( Some smoke still coming off her leg. )

" No thanks necessary. "  Pace replied as she and Trent waved good by walking toward " Ship ".

FADE TO NEXT SCENE.


28 - EXTERIOR. SCENE SHOWS TRENT AND PACE STOPPING TO LOOK AND THE BATTLEFIELD.  THEY DO A FIST BUMP.  THE CAMERA FOCUSES IN ON THEIR RINGS SHOWING THE ANCIENT REE EMBLEM.
FADE TO CREDITS

LIST OF PARTS

1.  One model of " START BURST ".  Page #2.
2. 
One Capt. Baker. - Page #3.
3.  One control panel with microphone.  Page #3.
4.  Ten crew members.  Page #3.
5.  Costumes for ten crew members.  Page #3.  
6.  Lots of electronic parts, chairs, and tables.  Page #3.
7.  One control room 25 x 25 feet - use magic. Page #3.
8.  One stasis chamber - Like a tanning bed. Page #4.
9.  One Ree control room 25 x 25 feet.  Page #6. 
10.  Lots of electronic parts, chairs, and tables. Page #6.
11.  Six Ree.  Page #8.
12.  Six Light blue costumes.  Page #6.
13.  One Commissioner.  Page #7.
14.  One Commissioners desk.  Page #7.
15.  One Commissioners costume.  Page #7.
16.  Ten solders.  Use magic to make more.  Page #12.
17.  Ten solders costumes.  Page #12.
18.  Fives laser pistols.  Page #12.
19.  Five particle beam rifles.  Page #12.
20.  One enemy Commander.  Page #13.
21.  One yellow scarf.  Page #13.
22.  One enemy Commander costume.  Page #13.
23.  Two Lieutenants.  Page #13.
24.  Two enemy Lieutenants costumes.  Page #13.
25.  One set of binoculars.  Page #13.
26.  One family group of five.  Use magic for more.  Page #14.
27.  One set of ragged costumes for family of five.  Page #14.
28.  One large fan for wind effect.
29.  Two rings with " ancient Ree emblem ".  Page #14.

REQUIREMENTS

                         1  -  Six actors to play 36 parts.
                         2  -  One Trent.
                         3  -  One Pace.
                         4  -  One model of " Ship ".
                         5  -  One yellow scarf.
                         6  -  One microphone prop.
                         7  -  Five laser pistols.
                         8  -  One mold for a laser pistol.
                         9  -  Five particle beam rifles.
                       10  -  One mold for a particle beam rifle.
                       11  -  Set of binoculars.
                       12  -  Thirty-eight costumes.
                       13  -  Lots of electronic devices and gizmos.
                       14  -  One 25 x 25 foot space - multiple scenes.
                       15 -  Interior for control room on Star Burst.
                       16 -  Interior for Ree control room
                       17 -  Interior for Commissioners chamber.
                       18 -  Interior for Trent's room.
                       19 -  One stasis pod.
                       20 -  One twenty foot hallway.
                       21 -  Light green, light blue, and white paint.
                       22 -  Two cameras with microphones.
                       23 -  Lighting.
                       24 -  One large fan.
                       25 -  One 8 x 8 foot Green Screen. 
                       26 -  One editing software and computer. 
                       27 -  One Photoshop program and computer.
                       28 -  Two rings with ancient Ree emblem.
                       29 -  Unknown amount of cash.